NAME = arp_delay_env
FILES_DSP = HeavyDPF_arp_delay_env.cpp

include ../../dpf/Makefile.plugins.mk

LINK_FLAGS += -lpthread

# # heavy objects
# HEADERS=$(wildcard *.h)
# HEADERS+=$(wildcard *.hpp)

# CFILES=$(wildcard *.c)
# OBJC=$(CFILES:%.c=%.o)

# CXXFILES=$(wildcard *.cpp)
# CXXFILES:=$(filter-out HeavyDPF_arp_delay_env.cpp, $(CXXFILES))
# OBJCXX=$(CXXFILES:%.cpp=%.o)

# %.o: %.c $(HEADERS)
# 	$(CC) -c -o $@ $< $(CFLAGS)

# %.o: %.cpp $(HEADERS)
# 	$(CXX) -c -o $@ $< $(CXXFLAGS)

# objects: $(OBJC) $(OBJCXX)
# 	$(CXX) -o $(BUILD_DIR)/arp_delay_env.so $^
# 	# $(CXX) -o $(BUILD_DIR)/arp_delay_env.so $^ -shared
# # heavy objects


TARGETS += jack
TARGETS += lv2_dsp
TARGETS += vst

# all: objects $(TARGETS)
all: $(TARGETS)