NAME = arp_delay_env FILES_DSP = HeavyDPF_arp_delay_env.cpp include ../../dpf/Makefile.plugins.mk LINK_FLAGS += -lpthread # # heavy objects # HEADERS=$(wildcard *.h) # HEADERS+=$(wildcard *.hpp) # CFILES=$(wildcard *.c) # OBJC=$(CFILES:%.c=%.o) # CXXFILES=$(wildcard *.cpp) # CXXFILES:=$(filter-out HeavyDPF_arp_delay_env.cpp, $(CXXFILES)) # OBJCXX=$(CXXFILES:%.cpp=%.o) # %.o: %.c $(HEADERS) # $(CC) -c -o $@ $< $(CFLAGS) # %.o: %.cpp $(HEADERS) # $(CXX) -c -o $@ $< $(CXXFLAGS) # objects: $(OBJC) $(OBJCXX) # $(CXX) -o $(BUILD_DIR)/arp_delay_env.so $^ # # $(CXX) -o $(BUILD_DIR)/arp_delay_env.so $^ -shared # # heavy objects TARGETS += jack TARGETS += lv2_dsp TARGETS += vst # all: objects $(TARGETS) all: $(TARGETS)